AFK clicker A simple AFK clicker that allow to simulate keystrokes (mouse or keyboard) even if the window isn't focused. Tested on windows using notepad and minecraft (afk fish farm:D). Tested on linux using minecraft. As for Mouse Jiggler, same deal - but with your cursor. Just run the tiny app as needed and click Enable Jiggle. After a couple seconds, you'll see your pointer start to, well, jiggle. Random mouse movement. This will move the mouse in a random direction and comes back to the original point. Move from chair and sit down again. The requirement for this action is that you actually sit on a chair. It will let you standup from the chair and walks backwards around 7-9 foundations (required until coords change).
A full-fledged autoclicker with two modes of autoclicking, at your dynamic cursor location or at a prespecified location. The maximum amounts of clicked can also be set (or left as infinite). Features
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Clicks or holds down a mouse button, or turns the mouse wheel. NOTE: The Click command is generally more flexible and easier to use.
Parameters
The button to click: Left (default), Right, Middle (or just the first letter of each of these); or the fourth or fifth mouse button (X1 or X2). For example: MouseClick, X1
. This parameter may be omitted, in which case it defaults to Left.
Rotate the mouse wheel: Specify WheelUp or WU to turn the wheel upward (away from you); specify WheelDown or WD to turn the wheel downward (toward you). [v1.0.48+]: Specify WheelLeft (or WL) or WheelRight (or WR) to push the wheel left or right, respectively (but these have no effect on operating systems older than Windows Vista). ClickCount is the number of notches to turn the wheel.
To compensate automatically for cases where the user has swapped the left and right mouse buttons via the system's control panel, use the Click command instead.
The x/y coordinates to which the mouse cursor is moved prior to clicking, which can be expressions. Coordinates are relative to the active window unless CoordMode was used to change that. If omitted, the cursor's current position is used.
The number of times to click the mouse, which can be an expression. If omitted, the button is clicked once.
The speed to move the mouse in the range 0 (fastest) to 100 (slowest), which can be an expression.
Note: A speed of 0 will move the mouse instantly.
If omitted, the default speed (as set by SetDefaultMouseSpeed or 2 otherwise) will be used.
Speed is ignored for SendInput/Play modes; they move the mouse instantaneously (though SetMouseDelay has a mode that applies to SendPlay). To visually move the mouse more slowly -- such as a script that performs a demonstration for an audience -- use SendEvent {Click 100, 200}
or SendMode Event
(optionally in conjuction with BlockInput).
If omitted, each click will consist of a 'down' event followed by an 'up' event. Doom 2014 gameplay. To change this behavior, specify the one of the following letters:
D: Press the mouse button down but do not release it (i.e. generate a down-event).
U: Release the mouse button (i.e. generate an up-event).
Scan using hp printer. If omitted, the X and Y coordinates will be treated as absolute values. To change this behavior, specify the following letter:
R: The X and Y coordinates will be treated as offsets from the current mouse position. In other words, the cursor will be moved from its current position by X pixels to the right (left if negative) and Y pixels down (up if negative).
Afk Mouse Clicker
Remarks
This command uses the sending method set by SendMode.
The Click command is recommended over MouseClick because:
- It automatically compensates when the left and right mouse buttons are swapped via the control panel.
- It is generally easier to use.
To perform a shift-click or control-click, use the Send command before and after the operation as shown in these examples:
The SendPlay mode is able to successfully generate mouse events in a broader variety of games than the other modes. In addition, some applications and games may have trouble tracking the mouse if it moves too quickly. The speed parameter or SetDefaultMouseSpeed can be used to reduce the speed (in the default SendEvent mode only).
Some applications do not obey a ClickCount higher than 1 for the mouse wheel. For them, use a Loop such as the following:
The BlockInput command can be used to prevent any physical mouse activity by the user from disrupting the simulated mouse events produced by the mouse commands. However, this is generally not needed for the SendInput/Play modes because they automatically postpone the user's physical mouse activity until afterward.
There is an automatic delay after every click-down and click-up of the mouse (except for SendInput mode and for turning the mouse wheel). Use SetMouseDelay to change the length of the delay.
Related
CoordMode, SendMode, SetDefaultMouseSpeed, SetMouseDelay, Click, MouseClickDrag, MouseGetPos, MouseMove, ControlClick, BlockInput
Examples
Afk Mouse Clicker Bot
Vst plugin package. #2: Move to specified coordinates then right-click once:
#3: Here are two hotkeys that simulate the turning of the mouse wheel: